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3DS Max lightmap atlas packing?

pikamau5
polycounter lvl 6
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pikamau5 polycounter lvl 6
Is there a tool/script that automatically packs multiple lightmap uv's into atlas maps? (or some other software?)

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  • monster
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    monster polycounter
    Maybe you can be more specific with your question.

    Are you baking the lighting in 3ds Max?
    Do you need to preserve each object's UV layout and atlas them? Or do you need to just pack everything together into one map?
    Are you wanting to atlas objects into multiple maps?
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