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zBrush's damn camera

polycounter lvl 5
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Chronicle polycounter lvl 5
I've been learning zBrush over the last year and in every learner forum post i see, I always see posts about the camer and how it works.  Does anyone actually like zBrush's camera settings?  I absolutely can't stand it still.  Everyone's always like "oh you'll get used to it, it'll make sense later."  To this day, I still can't stand the damn thing.  zBrush is an incredible program. It does so much awesome stuff, but holy crap I can't get over how obnoxious this damn camera is.  I've locked the Y axis so that it operates more like traditional programs but the pivot point of the camera is like entirely impossible to set up correctly.  I've noticed if you hide half your mesh and hit F to focus on the part that's visible, it still sets the pivot point in some strange ass position relative to the whole mesh instead of the visible part that it's centered on.  I don't know, I'm just venting mostly but good god do I hate zBrush's camera

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