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TDS "Paladin" - Fractured Space

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Original concept art by Alex Clarke (lead artist, Edge Case Games)
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Much like the TDS Equalizer I remodeled recently, I'm remaking this entire ship for Fractured Space for optimisation reasons. The original asset is 384k triangles and 33 sub-materials, particularly the material count needing reducing. I'm currently at 120k and 5 materials, final count should be under 200k tris and 8 sub-materials. Missing stuff at the nose and rear of the ship mostly, as well as overall polish and treatment.

I'm also putting my own twist on the design in a few areas to reduce the "kitbashed from previous ships" look I felt it suffered from a little bit.




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