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[Substance Painter] Texturing WIP, CC Please!

polycounter lvl 5
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gameofscones polycounter lvl 5


Working from a concept on the fallout wiki here: http://fallout.wikia.com/wiki/Syringer

I'm considering redoing the wrap using actual geo instead of just a solid piece with some normal details. Really looking for some advice on texturing, and any other glaring issues you notice. Thanks in advance! :)
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