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Tale in the Wind - Third year university project

DineoM
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Synopsis of project:

A real time render of an environment that features an abandoned caravan that has been used a shelter. It is based in the Scottish Highlands. The main focus of the project will be the caravan and its contents. There will be no characters on screen, however the environment will show hints of the type of life of the individual lead not only in their past but also in the present day. There will be several shots of personal items such as a guitar, old photos, blankets and books. There will also be several survival items such as tools, a propane tank and canned food.

Character background:

The character is a 23 year old female who in her younger years ran away from her family cult. She has been living in an abandoned van for a couple of years and has turned it into her home. From her previous life she kept some of her possessions such as a family photo of her and her aunt (whom she was close to) and a pair of dance shoes as a reminder of her hopes and dreams as a child. As a means to protect herself she kept an axe. She knows a good amount about living of the land as she grew up in a traditionalist family who naturally gained resources such as food and shelter from the land that surrounds them.

[This is inspired by families like the Amish and the new age group ‘the family’]

She has a tendency to steal items like canned food (to stock up for winter) and objects she can use to entertain herself. Her guitar is her most prized possession as it offers her a release for her talent and creativity. She is in touch with her primitive self and regularly sets traps to catch small animals such as rabbits and hares but rarely do they work, hence why she is prone to committing theft. She has also grown used to being alone and loathes human contact.

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