Abounded Interior Scene [Personal Project]

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ESFGames polycounter lvl 3
Hey Everyone.
A while back i started this project based on a concept art of the last of us but i am starting to get a bit stuck.

I have been looking at it for so long now that i feel like i am starting to lose track so i was wondering you you guys could maybe give me some feedback. (especially on the lighting)

I got to the point i first want to nail down the lighting and overall interior without the props so that after that i can just take it easy and start making all the smaller props.

Many of the props like the table,sofa and kitchen still need improvements ofc.
And the other white props that you see are just a blockout.

If you have any feedback that would be greatly appreciated.

[I am working in unreal engine 4]

Concept art:


Latest:




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