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Call of Duty: Infinite Warfare - Retribution

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MeshModeler polycounter lvl 11
UNSA Retribution // This page contains examples of the work I contributed to Call of Duty: Infinite Warfare as a Environment Artist at Infinity Ward. Our environments are the result of hard work between multiple artists and most assets have been through many hands. In the shots below I have chosen areas that I was heavily involved in creating from designer blockout to final art quality.

Many more renders over on ArtStation https://www.artstation.com/artist/meshmodeler

Make sure to check out Josh Lynchs thread on the materials I used for the different areas http://polycount.com/discussion/183129/call-of-duty-infinite-warfare-materials























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