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[SOLVED] FBX Import from Maya 2016 is not showing model correctly

RobertMcL
polycounter lvl 7
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RobertMcL polycounter lvl 7
SOLVED: Figured out with the help of support via email, that if I brought the fbx into a new scene then re exported it, it would show up correctly.
I've been running into an issue the past couple days and haven't found a solution yet. When I import my model as an fbx with animation baked onto it, the shader looks completely off compared to importing it as a obj. Any help would be greatly appreciated.
OBJ Import

FBX Import

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