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Hiring 3D Environment Artists – Realtime

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Please note that at this stage we can only consider local applicants as we will require you to be working in Edinburgh on-site.

Edinburgh-based Interference Pattern is currently recruiting 3d environment artists for a range of real-time projects. Ideal candidates should have examples of environment modelling and texturing for games and VR applications. Applications from skilled 3d generalists with a particular flair for real-time modelling and texturing will be welcome. Whilst the roles will initially be based at Interference Pattern’s studio in Edinburgh, potential for remote working exists on future projects.

Requirements:

  • Modelling and texturing environment realtime assets from 2d concept artwork
  • Ability to model styles ranging from realistic through to heavily stylized
  • Both photo-realistic and stylized texturing abilities
  • Familiarity with creating textures in Substance Painter and Photoshop

To apply, please send your CV, cover letter and links to an up to date showreel or portfolio to info@interferencepattern.com



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