Help me ! I have problems with the mesh of the charachter when I export my animation.

vertex
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lHiccstriDl vertex

When I prepare this animation it was like this in 3ds max (http://i.hizliresim.com/0lXBqY.png) but when I export it it looks like to this in fbx file this is the problem how can I fix it ? (http://i.hizliresim.com/VPOMVB.png) look at the hands

problem is about exporting to fbx probably

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