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How to maintain rotation when extruding along spline (3DS Max)?

NeonGold
polycounter lvl 5
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NeonGold polycounter lvl 5
Hey guys, 

Quick beginner question: Does anyone know how to keep the green bit oriented the way it is on the left side of the image instead of twisting like it does on the right side? Hard to explain what I mean, but the image below should help illustrate it. 

Thanks!

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