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[UE4] Arctic Island Environment

KYB
KYB
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KYB polycounter lvl 7
Hello Everybody!

Here is environment I'd been working on in spare time, inspired by nature time-lapse videos.
The goals of project were to learn some new tools and render techniques that were implemented in last versions of Unreal Engine 4 and also to test few shaders / workflows.

Tools used for content creation - ZBrush / MODO / Substance Designer.

Environment fly-through:
https://www.youtube.com/watch?v=OwlhbWhgsP8

Screenshots:




Hi-Poly renders of iceberg (done in MODO) :



You can see more hi-polys at ArtStation https://www.artstation.com/artwork/D3aDO

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