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2016 demo reel feedback

polycounter lvl 9
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Rmunday polycounter lvl 9
Looking to get a couple more rounds of feedback relating to my new demo reel before I officially release it and begin applying for jobs with it. Anything that immediately pops out at you please do not hesitate to point it out. Be that positive or negative, all constructive criticism will be taken on board and appreciated. 

If a piece is hindering the reel I will not hesitate to remove, replace or tweak. I want the best possible chance of landing a junior position with this or at the very least get a bit more noticed so I can improve and strive that bit further. 

The pieces that are in engine is it worth adding a note on the reel that the piece is indeed in engine or is it pretty obvious which pieces are inside a game engine? I think I have asked a few times but does music help a reel with the right choice or are most reels just muted so they can focus on the animation during the recruitment process? Is the length of the reel too short?

Thank you for any time you take to give feedback!

https://www.youtube.com/watch?v=lB-3WSW_FCs


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