Home Technical Talk

Adding a Gradient to Modular Models

polycounter lvl 9
Offline / Send Message
apollo580 polycounter lvl 9
I'm trying to add a gradient on my character so that the top is lighter and the bottom is darker. I baked each modular part with a position map and used the green channel to produce this effect. My only issue is that it sort of breaks my model in a sense. Each part goes from light to dark but the issue is that the seams are dark, then the connecting part starts light. Is there a way to produce this across the entire model that doesn't highlight the seams because of the difference in lighting?

Replies

Sign In or Register to comment.