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[UE4] Sci-Fi Gorge

Adel0n
polycounter lvl 9
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Adel0n polycounter lvl 9
Hi, Polycount!

After some pause I decided to start another pesonal project. And this time I decided to create something my own.

My main inspiration comes from this awesome Sci-Fi Cave - check it http://polycount.com/discussion/119041/wip-sci-fi-cave-environment/p1, and from Quentin Mabille artwork - https://www.artstation.com/artwork/A6nOX, and for a long time I want to do something similar. The idea is to make some nature scenes with cool sci-fi element, from which water flows.

So, for now I finished the blockout phase, watched a lot of tutors about the composition, set up a basic light and began work on the first parts.
 

I will be glad to hear any feedback, critiques and what you think about it, all are welcome during this topic. Hit me :)
Thanks for watching!

RefBoard

Blockout

With rocks


And some assets:
Rock textures made in Substance Designer, check graph there - https://www.artstation.com/artwork/AgmqX

ZBrush sculpt, I am planning to do more variations of rocks later

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