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Problems with normal map seams

MarianKey
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MarianKey null
I bake normal map in the substance painter and got bad seams. I used different settings, y+, y-, opengl, directx, in maya unlocked normals, made hard and soft edge, also bake in xnormal and all the same seams remain. :s  Please help me understand what is wrong.  :/
http://imageshack.com/a/img924/4531/mjThdQ.png

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