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Steampunk Monsterhunter Crossbow

polycounter lvl 11
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Dethling polycounter lvl 11

Hi guys,
I would need your help for my next model.
I'm working on a steampunk monster-hunter weapon at the moment (the plan is to use it to push my Zbrush and realistic texturing skills). Currently I'm in the concept/blockout phase and I'm really happy with the current design, but it feels like something is still missing. So maybe some of you have a good idea what I could change or add to push the concept to the top. :)

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