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DOTA 2 Animations & skinning

hajnis
polycounter lvl 3
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hajnis polycounter lvl 3
Hi there,
I know there is probably somewhere this topic, but when i search it it blow me with many and many links, but no one was suitable.

Is there some official approach to skinn items for dota2? 

I have got object in LOD1 (3ds max) with all maps, but with no animations and not skinned.

What is official approach to skin LOD1 and then apply same skin on LOD2 or how you guys do this whole last part of item creation??

Thank you all for replys.
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