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Baking AO onto vertex colors (3dsmax)

polycounter lvl 13
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[HP] polycounter lvl 13
Anyone knows a functioning way to bake AO onto the vertex colors of an object within 3dsmax?

All the old ways either don't work, or are incredibly buggy on Max2016. Tried a few scripts too, none of them work. Can't believe I'm scratching my head with something that should be so simple? 

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