3DS Max hitching when deselecting objects

polycounter lvl 3
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james swanson polycounter lvl 3
If I have an object in the scene selected and I deselect it, it will freeze Max for about 3 seconds. However, this only happen when I have the either the modify or hierarchy tab. Things I've tried:

I'm using 3Ds Max 2015 64 bit
Restarted max
Restarted PC
Reset UI to default
Installed service packs 2 and 3, I already had 1 installed

Using different types of objects, splines, editable polys, etc. It happens with anything. 

I can't seem to repair my max installation for some reason. 

I have a feeling this problem started when I was experimenting with the redshift renderer for Max. I tried uninstalling it and am currently rendering withthe default scanline renderer, but the redshift option still shows up even though I uninstalled it. 

Any suggestions?

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