Home Technical Talk

Speedtree edit forces in UE4 directly

mobpapst
polycounter lvl 4
Offline / Send Message
mobpapst polycounter lvl 4
Hi there,

i want to know if i can use forces from speedtree directly in ue4. in my case i want to know exactly:

in speedtree i can load meshes in to let the roots crawl above the surface of these meshes (rocks for example). can i use this gravity function of the roots use directly in ue4? is it possible to let the roots orientate on the surface which they intersect with?

thanks
Sign In or Register to comment.