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Spaceman Run Cycle

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BradleyMAdams polycounter lvl 3
During the University of Portsmouth GameJam this week (09/06/16) I had to model, texture, rig and animate this character. The game required various animations such as idles, walks, jumping, flying, death and attack animations. What was unique was that as the engine was unity and a 2d game, I rendered out the animations from a orthographic view in which I then set the rendered frames into a sprite-sheet for the programmer to implement into unity.

<iframe src="https://player.vimeo.com/video/170060787" width="640" height="360" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
<p><a href="">Spaceman Run Cycle</a> from <a href="https://vimeo.com/user10917796">Bradley Adams</a> on <a href="https://vimeo.com">Vimeo</a>.</p>








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