So I've been seeing a bunch of Entries from Artstation's Journey challenge, so I figured I would post mine here. It's presented in UE4, terrain done in world machine, assets done with Maya, ZBrush and Substance Designer. I even threw a greentooth in there . Here is the progress thread, so you can see how much worse this used to look:
Feedback was non existent while posting over there, so if I participate in another challenge, I'll probably have a thread running over here for feedback/crit.