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Blizzard seeks Technical Artist for World of Warcraft

Tanks are great and DPS is essential but if you head into a raid without support you could be in trouble. Every day, styluses in hand, our 3D artists mount up ready to create adventure. That’s where the technical artist comes in: Buffs, heals, resurrection and, yes, even crowd control are all in a day’s work. 

Blizzard Entertainment is looking for a talented technical artist to join the World of Warcraft. You must be skilled in creating tools using MaxScript and be well-versed in developing and supporting art content pipelines. 

The ideal candidate is at their best in an environment of peers who are passionate about making great games.

This is a staff position located at our Irvine, CA campus.

REQUIREMENTS
  • A minimum of 2 years’ experience as a technical artist or related role in game development or other CG production environment
  • 3dsMax knowledge and experience developing in MaxScript
  • Experience with tools and pipeline creation to facilitate artistic production
  • A desire for helping others and to improve art content pipelines
  • Strong technical background, detail oriented, and efficient
PLUSES
  • Python tool development for 3dsMax, Maya, Photoshop, or stand alone
  • C++ or C# tool development
  • Bachelors’ Degree in Computer Science, Computer Engineering, or related field
  • Previously shipped one or more AAA PC or console titles as a technical artist or related role
  • Understanding of the visual style of World of Warcraft and a passion to push it to the next level
SUBMISSION REQUIREMENTS
  • Resume required
  • Cover letter required 
  • Portfolio and / or reel demonstrating relevant technical skills preferred
To apply please visit our site here:
http://us.blizzard.com/en-us/company/careers/posting.html?id=16000DD
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