Girl Hair Study/Toolbag Portrait

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DerRazputin polycounter lvl 3

I wanted to share with you my recently finished portrait project. It was a hair/FiberMesh study that turned into a "full" piece and exercise in realism.
Sculpting done in ZBrush, Modeling/Retopology in MODO (and some Maya before I switched), Substance Painter and Designer for the textures.
Final renders were produced in Marmoset:

Let me know what you think! :)
I will post WIP material and some more info later. Some of which can be seen already in my Sketchbook.


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