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Maya > Modo scale issues

StormyBA
polycounter lvl 8
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StormyBA polycounter lvl 8
We are having some scale issues with FBX's that are getting exported out of Maya and wanted to ask some of the maya pro's for a fix! 

We are having a number of lods in the scene. Each mesh is getting "Grouped" with the Group getting named LOD0, LOD1 etc... and then exported to FBX.

When we are bringing the FBX into modo it appears that the GROUP node has a scale of 0.01 - this is causing some scale issues in our workflow.

Does anyone know how to get maya to export group nodes with a scale of 1? 

Thanks,

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