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Unwrap cables / hydraulic hoses

mobpapst
polycounter lvl 4
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mobpapst polycounter lvl 4
Hey guys,

iam using 3ds max and i got some cables and hydraulic hoses on my model. i want to know whats the best way to unwrap these. to break it down they are long "cylinders" but my problem is when i unwarp them straight with a cylindrial mapping method the uv is very long because of the size of the cable.

it would be nice if you can tell me how you handle long tubes / cables or sth like this when it comes to unwrapping process.

thanks

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