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APEX Collision Capsules are faulty

Rumkugel
polycounter lvl 14
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Rumkugel polycounter lvl 14
Hi there,

i´m working out some test chars for my company and i´m having some trouble with the APEX Capsules.
Some do work some don´t.
The bones/capsules  have correct nomenclature, same setup etc, but yet some Capsules do not interact correctly with the APEX mesh and seemingly are simply ignored.
Apart from said faulty capsules, the APEX cloth and collision works.
In UE4 some Capsules are shown in red and work, where as few others are black and do not work.

Documentation is pretty scarse...

I´m using Max2016 and UE4 4.10

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