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[WANTED] : ENVIRONMENT ARTIST

polycounter lvl 6
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Vranvs polycounter lvl 6
Hello,

I have been self-teaching myself the fundamentals of blender for the past couple months, trying to generate character models for a 3D online MMO-style game that I am making using the Unity5 engine.

Though I am getting better, I am nowhere near the level of skill some of the modellers on here are, and was wondering if there was somebody who would like to team with me (unpaid until launch date) to semi-casually work on developing strong art and assets for this game, while I focus on more the programming side of things.

Have it noted that you need not be proficient in game design etc, and you need not be 'extremely experienced'.

I am more looking for partners who are talented artists.

I already have a game up and running, but it is very fundamental, needs fine tuning and needs a lot of content added.

The Concept Art job would entail:
 - Creating concept art and model sheets for characters
 - Designing a theme/style to the game

The MODELLING job would entail:
 - Designing and modelling 3D humanoid characters
 - Rigging and animating 3D humanoid characters
 - Texturing 3D humanoid characters
 - Modelling 3D environmental assets i.e. cliffs, rocks, caves, buildings, etc.

If you are a hobbyist, or an experienced modeller willing to work for free until the launch date (obviously revenue will be split with some ratio), please let me know!

Message me or reply to this post for more information.

Cheers,
Nick

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