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Help choosing engine - day/night cycle, VR support

polycounter lvl 19
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poopinmymouth polycounter lvl 19
I have been out of the engine loop for too long. I'm working on designing a house that I want to explore from the inside and get a good idea for how it will look both inside and out during the various lighting changes from day to night. 

I would like an engine that ideally can:
  1. Built in day/night cycles that affect lighting and shadows
  2. As realistic lighting as possible, I don't want to set up a lot of fancy shaders or light bakes.
  3. Have easy support for Occulus Rift. (all I have available to borrow)
  4. 3ds max exporter
  5. decent glass shader (optional) 


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