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1970 Mustang Boss 302 - Finished

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Macebo hero character
Hi, Polycount!

I was very reluctant on sharing this project of mine, since i'm very perfectionist and the things i do never seems to be good enough... compared to the awesomeness i witness at this community. The only thing that confort me is that i started learning 3d by middle 2015, and this is my first car model ever. 

This model has only normal map applied. I used mostly mirrored normal maps. No windows and no mustang front logo, and no transparency on the back logo yet. 31919 triangles.

Tell me what you think, please. ANY feedback is appreciated.
Thanks!















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