Solved: Painting masks in Photoshop

polycounter lvl 7
Offline / Send Message
huffer polycounter lvl 7
Hey guys, I have a problem - I make a new mask in ddo, choose black mask in the preset, paint some strokes in the 3D window, then accept the mask. Now, I want to add some details using Photoshop brushes, so I do that, then manually update the mask I modified across all albedo/roughness/etc (copy/paste and replace). Now if I want to paint the seams in 3D, the mask gets reverted back to the black mask with only the strokes I did in 3D...how can I prevent this happening?

Replies

Sign In or Register to comment.