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Cartoon Busts

polycounter lvl 12
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Xyniph polycounter lvl 12
Been doing some cartoon character busts heavily influenced by Leslie Van Den Broecks Disney sculpts.
Goal was to practice a bunch of things with these; translating 2d to 3d, capturing stylized likeness, sculpting exaggerated features, quicker sculpting, etc.  Been having a lot of fun with these so I'll probably keep doing them for a bit.
Wanted to open myself up to some critiques.


Felt I didn't quite hit the character; he looks too young.  Kept comfortable with symmetry and didn't do an expression.  Also noodled with the hair too much.



Did ok with the likeness and broke symmetry, but the expression is a tad awkward.  Eyes and teeth too white and clothing looks rushed and lumpy.



Clothing and accessories look better, and expression looks more natural (though it's simpler so I might not count it).  Pretty happy with this one... which meant it was time to get more eyes on it so people can chime in and say whats wrong!


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