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searching advice for retopology

ninetitle
polycounter lvl 8
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ninetitle polycounter lvl 8
Hi, I'm working on a model of a anime- sci-fi sword



and I'm currently retopologizing the "base"


currently the result aren't too promising : 




I've tried two times and still can't seem to find a way to properly retopologize and I found another problem: 

my sculpt was pretty rough in places and because the form is pretty simple overrall I thought to fix it in the retopologized version,

Unfortunately the inperfections become much more noticeable and I have no idea on how to fix this mess.


Can someone help me ?

I'm currently using blender but I am also trying Zbrush ( don't know if I will continue when the trial is over, pretty high price for me), english is not my first language sorry for any grammatical errors.


bonus shot : 


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