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UE4 - Rendering Out Movies With Matinee/Blueprints

polycounter lvl 7
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Utility polycounter lvl 7
Howdy y'all,

After a ton of head scratching and hair pulling (and a shitload of googling), I can't seem to find out how to render out image stills from Matinee in UE4. Basically, I've set up a few camera shots to show off an environment, and have them all linked up with a director group. Everything works fine; I've got my Blueprints set up with a MatineeActor and Event BeginPlay hooked up to a Play node- when I play in-editor, it starts the Matinee up properly. However, when I try to launch the game through the Movie dialogue in Matinee, it launches the game without any of my Matinee stuff- including settings to disable player movement. It's basically the exact same as launching the game outside of Matinee, except it's recording frames in spectator/player view. I can't seem to figure out what's going wrong - any insight would be great.

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