Maya 2016 camera distortion

polycounter lvl 3
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jose.fuentes polycounter lvl 3
I want to take a scene that would fit inside a cube and apply some heavy camera distortion, I can get about 50% of the way there by changing the focal length of the camera.

What I would like to do is expand the viewing angle of the camera.

In the image attached, you can see from the top view its a cube with a wall missing.


The bottom drawing is what I would like to see in the camera 






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