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How to set UV grid to match viewport grid in Maya?

polycounter lvl 4
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IllusivePixel polycounter lvl 4
Hey everyone!

So I'm working in centimeters in Maya, and I'm doing a modular texture, I want the UV grid to be the same size as the viewport's, I know where to edit the Grid, but what is the ratio I need to put in? I can't quite figure it out.

Thanks! :smile: 
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