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HELP ! Exporting Opacity Channel to UE4

polycounter lvl 6
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issam.itmk polycounter lvl 6
Hi guys.

i am working on my graduation project, so i am using SP for the texturing.
i switched the alpha blend shader, then played with the opacity for the helmet glass.
everything is fine in SP, but when i import to UE4 ( UE4 PACKED ), the hole mesh become transparent once i switch the Blend Mode to Translucent.

here is the steps i followed :
Export using the template UE4 Packed
Import all maps in UE4
untick sRGB for the Rough/Metall
swtich Blend Mode from Opaque to Translucent
Plugin the BaseColor ( RGB+A ) to the basecolor and the Opacity.

here's some screenshot

SP :
earxgi.jpg

UE Material : HighRes : http://i66.tinypic.com/mhsg1i.jpg
mhsg1i.jpg

UE editor :
30w372a.jpg

Thanks Forward

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