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3DSMax viewport gradient quality issue

fire67
polycounter lvl 8
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fire67 polycounter lvl 8
Hey everyone,

I don't know if this has been asked several times but I don't find any answer or explanations about this.

I have a 4096x4096 gradient texture in tiff format 8bits/channel with 3dsmax viewport texture resolution set to 4096 and Nitrous D3D 11 Feature level 11.

Any idea why is this happening and if there's a way to fix this ?

Thanks !

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