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Video Capture in UDK 2x Speed playback?

polycounter lvl 6
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darkmanx_429 polycounter lvl 6
Whenever I test my map in Unreal Editor when I use the startMOVIECAPTURE command in the editor it saves the movie in my movie folder, but when I play back my movie in windows everything is moving at 2X Speed.

I also tried using the matinee movie capture command and the same thing happens even when I set the fps to 30 fps.

Is there a way to set the fps using startMOVIECAPTURE outside the editor that I need to set before playtesting my map?

What am I missing here. Playback is 2X Speed using a variety of video viewing software, i.e quicktime, windows media player, VLC player, etc.
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