[UNITY] clouds and lighting (particles)

polycounter lvl 3
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Yadoob polycounter lvl 3
Hello,


We've just started a new project about a flying charracter. I made some clouds with shurik'n and a basic shaderforge shader with transmission :

vw6ijYB.png

The main issue comes with the lighting : point light doesn't work but directionnal does.


Is there a workaround for this issue?


8TgihEh.png

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