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Texturing(noob Question)

polycounter lvl 3
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Dartist polycounter lvl 3
Hello,

I was wondering something regarding the texturing process.....

So lets say you created all the textures(color map, diffuse, specular, bump ect). Is there a tutorial where it shows where to plug these textures in Maya? I know how to do some, but there are a lot that I don't know(like ambient occlusion). Not sure if there is a place where you can learn this in detail.

Also, the textures come out blurry/pixelated(created 1024X1024 size). Is there a way in Maya to make it less blurry?


Thanks!

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