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Question for improve and optimize my RIG and Animation Workflow/InGame Perf

Ajuvin
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Ajuvin null
Hi everyone, it's my first post here and i want to start with apologize for my english, i hope everything gonna be clear to understand.

I've just finish my studies in 3D animation and visual effect for movie, and i start now in a independent company for developing a game prototype. I work with maya and i've learn all the vid
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