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Maya 2015, havin trouble attaching diffuse texture

polycounter lvl 11
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Spunky polycounter lvl 11
I haven't tried texturing in since Maya 2013 so I'm probably missing a step some where...but when I apply my diffuse map my model just appears black in the scene. Here is step by step what I'm doing.

1. Assign new material, Lambert.
2. Click the little checker next to diffuse and assign a File node.
3. Attach my .tga diffuse to the file node, and bam, model turns black, no diffuse.


I do have show textured turn on in the viewport, I remembered that much!

Heres a screen shot of my problem, I tried to crame as much info into it as I could.
MwFqMFj.jpg


I like said, I haven't gone through texturing workflow for quite some time so I might be missing something dumb, or maybe 2015 has a new step im missing?

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