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Anyone know how to do this?

polycounter lvl 6
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KingKellogg polycounter lvl 6
I want to take like a ton of objects and bake them into one object normal map, color map and all. Is there a way to do this? I keep failing.

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  • Obscura
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    Obscura grand marshal polycounter
    Yes. The easiest way is to attach them, and give them a second, non-overlapping uv map. Then You need a copy from the attached thing, and bake from the original thing, to the new copy. You can still offset the direct overlaps while baking.

    Baking:
    You need to assign the original maps to the copy that you are baking from, and the baker object should not have it while baking(this last thing is needed only with the normal baking).
  • KingKellogg
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    KingKellogg polycounter lvl 6
    Thank you! I shall I give that a try soon!

    Again thanks! This can help me out a lot.
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