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3ds max 2015 realtime viewport shader.

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kanga quad damage
Hi
Trying to find a realtime shader for max 2015 I get 'advanced HLSL viewport shaders'. Which is great but searching that doesnt bring up much info. I like the recent max viewport realtime quality but my game textures show metal as black. There used to be the Xoliul shader which seems to not be supported in versions of max past 2012. The wiki here also shows shaders as old as max 9 so any recent info on realtime shaders for max would be appreciated. I would like to avoid having to write my own shaders if possible. The reason I am looking for a shader is so I can preview character animations before implementing them in an engine.

Thanks in advance.

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