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Creating - Viewing Vertex Maps

CreativeSheep
polycounter lvl 8
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CreativeSheep polycounter lvl 8
Why must I subdivided edges on a mesh to get a acceptable results from a vertex map ?

The method to create a vertex map as most know on a mesh is Lighting/Shading > Assign New Bake Set > Vertex Map, can't you see a vertex map in the viewport ?

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