So I just accepted a week-long contract to do low poly art assets for a previs company in LA.
The making art part I get. What film previs is in terms of production workflow, I do not.
Does anyone have any experience with The Third Floor, or any other film previs studios? How do you relate them against game development studios?
Something tells me it's going to be a VERY intense week. Though if it's just an assets list with a certain, quick quality bar that I am helping knock out, then I'm fine with that.