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[Royalty] UE4 - Them & Us - horror video game - looking UE4 coders/developers

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Bushidou polycounter lvl 12
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Hi everyone, we recently just moved from UDK to the Unreal Engine 4. The team is currently working to release a demo soon. We have in the team an experienced programmer known for his past completed games on UDK, but we will need another experienced person to work with. Right now we have lots of stuff ready to be placed in-game like 3d animations, weapons, effects.

Requirements:

1. In depth experience about Unreal Engine 4 blueprints or C++ experience.

What we need:

1. Serious people to work with, developers exited to work for Them & Us game, candidates that likes to create games and like games. All the people we are working with, are people dedicated to the game we are making.

2. Experienced artists, to create high quality assets, and a great game. Candidates should expect to take a small offsite test to see the dedication and skills.

3. Individuals dedicated to the project, we ask you to be able to put at least 10 hours of work effort in a week, that will be like 2h a day to be able to progress with the work of the game we are doing.

Is this a paid job?

The game we are working at is based on royalty.


more info: http://www.indiedb.com/games/them-us
or refer to the old thread: http://www.polycount.com/forum/showthread.php?t=143528

Please send your resume and portfolio to: jobs@tendogames.com

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  • Bushidou
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    Bushidou polycounter lvl 12
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    Video: [ame]https://www.youtube.com/watch?v=-0lE8J3asTc[/ame]

    Thanks for all the interest everyone. Last week anew talented programmer joined us. We are looking for 1 more programmer to work with us.

    Right now we have lots of stuff ready to be placed in-game like 3d animations, weapons, weapons effects, enemy, sounds and many other, done by our team.

    I hope this videos proves it: http://www.tendogames.com/preview.mp4


    (note the silver weapon is bought from UE4 marketplace, and is not done by us, we have our own 1980's revolver. The bought asset it will be used for effects only, and learning purposes.
    We don't want to make the mistake of using someone else work that can be found in other games, and originally created by the team.)


    please note that this is something I did myself using blueprints (no experience at all in the field), is no where near to how the game will look with actual coding, camera movement, focals etc


    We have a strong talented team in the 3d art and design field, providing anything for you to work with, but we could use more help in the programming domain. That is why we need you!



    Requirements:

    Strong experience in C++ or advanced blueprint experience, enough to create pickups, inventory, hud/menu etc

    What we need:

    1. Serious people to work with, developers exited to work for Them & Us game, candidates that likes to create games and like games. All the people we are working with, are people dedicated to the game we are making.

    2. Experienced artists, to create high quality assets, and a great game. Candidates should expect to take a small offsite test to see the dedication and skills.

    3. Individuals dedicated to the project, we ask you to be able to put at least 10 hours of work effort in a week, that will be like 2h a day to be able to progress with the work of the game we are doing.

    Is this a paid job?

    The game we are working at is based on royalty, every staff member is going to be paid according to all the work he/she done as soon the game "will be ready and sold". We will start a Kickstarter campaign soon once we will have a good preview of the game, more work done, coding ready, etc

    Please send your portfolio and resume to: jobs@tendogames.com
  • Bushidou
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    Bushidou polycounter lvl 12
    Programmers position is now closed for now, thank you all for your interest!
  • Bushidou
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    Bushidou polycounter lvl 12
    Hi all,

    The last month, 3 programmer joined our team, but only one was active enough, the others became to busy with there current work not having enough time.

    Our current programmer is currently working on the main character basic code, we have our project setup on server. We need a new talented programmer that can take care of the U.I HUD, inventory code. That means we have a new position available for anyone who is interested.


    Please send your portfolio and resume to: jobs@tendogames.com

    Thank you
  • prest0n1337
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    I think there is more of an abundance of C# programmers than C++ therefore Unity is easier to find teammates for.
  • Bushidou
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    Bushidou polycounter lvl 12
    Hi prest0n, thank you for your concern/advice. There is no problem, there are many programmers that using UE4 as well. Just in a few hours we found 2 new programmers interested in our game.

    ---

    Programmers position is now closed again for now, thank you all for your interest!
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