I use 3ds max for UVing.
I really want a tool that works essentially like the Relax conform brush in the graphite modeling tools only in UV space; where you can set falloff, and amount of relax to do, all while using a round brush.
My question is, does anyone know of a tool that can do this? Preferably within 3ds max, but in any software really. I mostly just want to know if a tool like this exists, and if/how much it improves the UV workflow.